Hunts County call in Engine Creative for a second innings
Filed under: Branding & Strategy, Design & Illustration, Video & Broadcast,
Rob Redman joins Engine Creative as Senior 3D Guru
Filed under: 3D Animation, 3D Illustration, Engine News, Staff,
Hi all, my name is Rob Redman and I've just joined Engine Creative as Senior 3D Guru, a title I'll be working hard to live up to. Engine Creative is starting to push the boundaries with 3D and it's my job to push even harder and further, something I'm really excited about.
I've spent the last 15 years as a 2D & 3D designer and photographer at first within existing studios and then as a freelancer. I write a regular column for the international magazine 3D Artist, helping newcomers get to grips with 3D techniques and tools, as well as running a website, with a collection of video tutorials and an active community.
In good company: Engine Creative on the Creative Review Blog
Filed under: 2D Illustration, Album Artwork, Design & Illustration, Engine News, Music, Renaissance,
Our album artwork and illustration for record label Renaissance's latest release, Platform by Paul Woolford, has found its way onto the Creative Review Blog in their record sleeves of the month feature.
We're in the Cinema 4D Demo Reel x 3
Filed under: 3D Animation, Cinema 4D, Engine News, Kaplan, Ministry Of Sound, Motion Graphics, NAB show, Toyo Tires, Video & Broadcast,
Used to show off the latest cutting-edge 3D and motion graphics projects and to showcase the capabilities of Cinema 4D 11.5, the demo reel was used as a backdrop to the Maxon booth at the recent NAB show in Las Vegas and featuring work for Cartoon Network, ESPN, NBC and MTV as well as our work for the Ministry of Sound, Kaplan and Toyo Tires.
You can see all three included projects in their entirety by clicking here.
Playing with Lego using Volume Effectors in Cinema 4D
Filed under: 3D Animation, Cinema 4D, Inspiration, Irreverence, Tutorial, Video & Broadcast,
This R&D test render of a Lego animation was created in Cinema 4D using the Mograph volume effector. It's a powerful tool within Cinema 4D that allows you to more accurately control where you want your clones to appear (amongst other things). This effector defines its range of influence based on spatial polygonal objects. All clones that lie within a given objects volume will be influenced by this effector.
We're in Design Week
Filed under: 2D Illustration, Album Artwork, Design & Illustration, Engine News, Music, Renaissance,
Our album artwork and illustration for record label Renaissance's latest release, Platform by Paul Woolford has found its way onto the pages of this weeks Design Week, under 'News in Pictures'.
Smashing things with Cinema 4D and Xbreaker
Filed under: 3D, Animation, Engine News, Inspiration, Irreverence, Technology, Video & Broadcast,
We are currently doing a number of projects involving the use of Cinema 4D, our favourite 3D imaging and animation software. One of the great things about the software is the active user community and the large number of plug-ins available.
One of my recent new favourites is Xbreaker. This plugin enables you to fracture objects. The developers of Xbreaker, Pariah Studios set up a little contest to encourage people to experiment with the software.
Toyo Tires new TV advert unleashed
Filed under: 3D Animation, Advertising & Marketing, Branding & Strategy, Cinema 4D, Motion Graphics, Video & Broadcast,
Engine Creative create for engine creators
Filed under: Automotive, Design & Illustration, Recruitment, Sports, Technology,
Top Gear Grand Prix Magazine: The Circuits
Filed under: BBC, Design & Illustration, Engine News, Top Gear,